Append (continuing) from one animation to another?

May 15, 2010 at 4:23 AM

Hi,

I want to "append" an animation: e.g. I wanted the PlayerMarine model from the sample to run (play the running animation) then immediately shoot (play the shooting animation) right after he finished the running animation.

How do I do this? My code doesn't seem to work. I checked the animationController.HasFinished was true but never get the model to start the next animation.

Keep in mind that I am a *very* amateur programmer so it's most probably a mistake on my part. Thanks in advance for the help.

Dec 4, 2010 at 12:05 PM

I'v got the same problem with PlayerMarine. Have you solved the problem of the animation? everytime is going to play the shooting animation the game, freezes.