Cannot autodetect which importer to use for "file.xnb"

Apr 5, 2011 at 2:23 PM

 

Hello all,

 

I download the last version of XNAnimation yesterday. I'm doing a game on Windows Phone 7. I just add reference to my project (XNAnimation and XNAnimatonPipeline) and I add my 3D object with skeletons. When I built it I have the following error :

Cannot autodetect which importer to use for "Path/Man_0.xnb". There are no importers which handle this file type. Specify the importer that handles this file type in your project.

 

Man.fbx is my 3D object. I put him Model - XNAnimation for the Content Processor.

 

I search but I dont know how to resolve these problem.

PS: Sorry for my English.

Thanks for your advice
best regards,

 

Antho.

Developer
Apr 5, 2011 at 2:39 PM

Sorry, but WP7 support is WIP and not finished ATM.

Apr 5, 2011 at 2:55 PM

OK Thanks for fast answering.

Did you know another solution for use maya animation on the WP7 ?