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XNAnimation and Reach profile

Feb 16, 2012 at 8:43 PM

I have recently noticed that my game was on HiDef Profile, and that it was bad for compatibility on PC. I decided to switch to Reach profile, which caused animated model loading to stop working.

I get this error when loading a model :

Content.Load<SkinnedModel>("Models/Characters/Player/cha_Hero_Model");

Error loading "Models\Characters\Player\cha_Hero_Model". File contains Microsoft.Xna.Framework.Graphics.SkinnedEffect but trying to load as XNAnimation.Effects.SkinnedModelBasicEffect.

If I switch back to HiDef, it works. Any help would be appreciated.